Fixed an issue where certain head and facial hair combinations would be misaligned:.Fixed an issue where an accessory was not highlighted when exiting its selection screen in the Loadout Menu using a gamepad.Fixed a localisation issue in the Network Widget where the text was only partially translated.Fixed an issue where the Heavy Breathing audio would not stop when entering a vehicle.Fixed an issue where there was a chance that Checkpoint could unintentionally end in a Draw.Fixed an animation issue that could occur when picking up thrown mines by disabling the ability to throw mines.Fixed an issue where dead players would gain objective points after an objective capture in Survival mode.Fixed an issue where part of the UI did not display the correct team colour.Fixed an issue where the text would overflow inside a drop down menu in the Stats section that affected the Spanish and Brazilian Portuguese languages.Fixed an issue where the “Enter Replay ID” button in the Stats Menu could not always be selected.Fixed an issue where the 2x and 1x optics would automatically toggle when sprinting in hardcore checkpoint.
Fixed a lighting issue on Hideout which caused shadows to move spookily.Fixed an issue where the camera zoom keybinds in Spectator mode were not displayed according to the selected controller layout.Fixed an issue where characters and weapon models could not be rotated using the right stick in the Customization and Loadout Menus when users set their language to Korean or Simplified Chinese.Patched a hole in the Warlord Legs DLC item.Fixed an issue where the “Reset Enemies” function did not work properly in the Range.Fixed an issue where navigation through the Radial Menu would not work if the player’s camera was pointed directly at another player.Fixed an issue where navigation through the Tutorial Menu would not work after joining and leaving a party.Fixed an issue where the “Survival” game mode was being translated into certain languages.Players can now cycle through all stances as intended. Fixed an issue where the transition between prone and crouch was not available.Reduced the number of crashes caused by memory issues on all platforms by optimizing assets.